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【Rust】哈希映射(四)

开发技术 开发技术 2022-05-29 次浏览

环境

  • Time 2022-03-24
  • Rust 1.59.0

示例

get_mut

fn main() {
    let mut map = HashMap::from([("a", 1), ("b", 2), ("c", 3)]);
    if let Some(v) = map.get_mut("c") {
        *v += 3
    }
    println!("{:?}", map.get("c"));
}

insert

fn main() {
    let mut map = HashMap::from([("a", 1), ("b", 2), ("c", 3)]);
    map.insert("d", 4);
    println!("{:?}", map);
}

remove

fn main() {
    let mut map = HashMap::from([("a", 1), ("b", 2), ("c", 3)]);
    map.remove("b");
    println!("{:?}", map);
}

remove_entry

fn main() {
    let mut map = HashMap::from([("a", 1), ("b", 2), ("c", 3)]);
    let entry = map.remove_entry("b");
    println!("{:?}", entry);
}

or_insert

fn main() {
    let mut map = HashMap::from([("a", 1), ("b", 2), ("c", 3)]);
    map.entry("d").or_insert(4);
    println!("{:?}", map);
}

or_insert_with

fn main() {
    let mut map = HashMap::from([("a", 1), ("b", 2), ("c", 3)]);
    map.entry("d").or_insert_with(|| 4);
    println!("{:?}", map);
}

or_insert_with_key

fn main() {
    let mut map = HashMap::from([("a", 1), ("b", 2), ("c", 3)]);
    map.entry("d").or_insert_with_key(|k| k.len());
    println!("{:?}", map);
}

and_modify

fn main() {
    let mut map = HashMap::from([("a", 1), ("b", 2), ("c", 3)]);
    map.entry("a").and_modify(|k| *k += 4);
    println!("{:?}", map);
}

or_default

fn main() {
    let mut map = HashMap::from([("a", 1), ("b", 2), ("c", 3)]);
    map.entry("d").or_default();
    println!("{:?}", map);
}

总结

了解了哈希映射中相关的一些方法。

附录

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